Quick Tip: Boss Battles
Another short tip: The rule of threes is very obvious in most boss battles, but the rule of seven is less so. I've outlined a simple one below to get…
Quick Tip: Where do you start?
Game design is a circular problem, and figuring out where to begin can drive even the most seasoned professional a little batty. Where do you start? For example, let's say…
Quick Tip: Questions
A game asks its players questions, and players answer the questions with the tools given to them. A good way to come up with questions for the player is to…
Quick Tip: The Rule of Seven
When pacing elements of your game, put them in batches of 7 at a time. Then pace them like this: 3-2-2, with a rest between each section. This is a…
Quick Tip: The Rule of Threes
If it's worth doing once, it's worth doing three times. If you give the player a weapon that's useful in a certain situation, make sure you can design at least…